I am the CTO of Bakken & Bæck (BB), a design and development studio from Norway. These days we're spread out all over Europe, including Bonn where I live.
I care deeply about how good software is made, as I get older, increasingly also how organisational structures can help or hinder the software dreams the organisation might have.
Technically, I get more excited about about the how, rather than the what or why. That being said, I firmly believe in boring technology - give me a monolithic python app with a PostgreSQL DB any day.
For my professional life, best check BB Website, maybe the BB tech-blog or LinkedIn.
Things I made
Chord Finder (2024)
I play various stringed instruments, and wanted to really understand how chords are built. Programming it is my best way to make sure I understand it, so I built this chord finder. It can generate chords for any weird instrument in any weird tuning you like.

Model Synthesizer with 3d triangular grid (2022)
I really liked the (unfortunately named) Wave Function Collapse algorithm, made famous by Oskar Stålberg's games, such as Townscaper and Bad North. The way it gives people a way to bootstrap a contraint based generation model from examples is really fun. This was my take at implementing it on a triangular grid.

CGAjs (2017)
This is my re-implementation of "Computer Generated Architecture" from ARCGis. I love the idea of procedural generation that can both incorporate randomness, and fit a building to the given space.

Find me elsewhere
If you are on this site, you can guess my @gmail.com email address